--- media/video/video_encode_accelerator_adapter.cc.orig 2022-02-28 16:54:41 UTC +++ media/video/video_encode_accelerator_adapter.cc @@ -88,7 +88,7 @@ VideoEncodeAccelerator::Config SetUpVeaConfig( if (is_rgb) config.input_format = PIXEL_FORMAT_I420; -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD) if (storage_type == VideoFrame::STORAGE_DMABUFS || storage_type == VideoFrame::STORAGE_GPU_MEMORY_BUFFER) { if (is_rgb) @@ -227,7 +227,7 @@ void VideoEncodeAcceleratorAdapter::InitializeInternal auto vea_config = SetUpVeaConfig(profile_, options_, format, first_frame->storage_type()); -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD) // Linux/ChromeOS require a special configuration to use dmabuf storage. // We need to keep sending frames the same way the first frame was sent. // Other platforms will happily mix GpuMemoryBuffer storage with regular