--- xast.man.orig +++ xast.man @@ -1,9 +1,9 @@ -.TH xasteroids n +.TH xasteroids 6 .SH NAME xasteroids - X windows based asteroids style arcade game .SH SYNOPSIS -.ta 8n -\fBxasteroids\fP +.ta 6 +\fBxasteroids\fP [-s] .br .SH DESCRIPTION Make big rocks into little ones. @@ -11,60 +11,70 @@ .SH COMMANDS .I xasteroids - e Rotate counterclockwise ("left") - r Rotate clockwise ("right") - w Rotate 45 degrees counterclockwise - t Rotate 45 degrees clockwise - d Increase counterclockwise rotational velocity - f Increase clockwise rotational velocity - o Thrust - p Fire - ` Shields - space Hyperspace - s Start new ship in center of playing field - (Also used to start a new game) - esc Pause - Q Quit +.ft CW + e Left Arrow Rotate counterclockwise ("left") + r Right Arrow Rotate clockwise ("right") + w Rotate 45 degrees counterclockwise + t Rotate 45 degrees clockwise + d Increase CCWise rotational velocity + f Increase clockwise rotational velocity + o Up Arrow Thrust + p Control Fire + ` Down Arrow Shields + space Hyperspace + s Start new ship in center of playing field + (Also used to start a new game) + esc Pause + Q Quit +.ft R Speed commands: Key associated with faster speed is to the right of its - corresponding key associated with slower speed. +corresponding key associated with slower speed. - . Decrease delay: Speed game up - , Increase delay: Slow the game down - m Decrease size ("Minimize") - n Increase size - b Increase # of moves/frame - v Decrease # of moves/frame - 2 Increase scale of movement - 1 Decrease scale of movement +.ft CW + . Decrease delay: Speed game up + , Increase delay: Slow the game down + m Decrease size ("Minimize") + n Increase size + b Increase # of moves/frame + v Decrease # of moves/frame + 2 Increase scale of movement + 1 Decrease scale of movement Object Score - Big asteroid 25, or 2000*level if it is the last asteroid remaining - Medium asteroid 50, or 500*level if it is the last asteroid remaining + Big asteroid 25, or + 2000*level if last asteroid remaining + Medium asteroid 50, or + 500*level if last asteroid remaining Little asteroid 100 Enemy spaceship 500 Enemy bullet 500 +.ft R Commands can only be entered when the mouse pointer is in the asteroids window. Resize the window with your window manager at any time for a different playing field. - -.SH OPTIONS -.I xasteroids [-s] --s Display high scores without running game. .PP .SH AUTHOR Phil Goetz .br goetz@cs.Buffalo.EDU .SH CONTRIBUTORS -Peter Phillips pphillip@cs.ubc.ca -Pat Ryan pat@jaameri.gsfc.nasa.gov -Craig Smith csmith@cscs.UUCP -Doug Merritt doug@netcom.com -James Berg berg@plains (makefile) -Chris Moore moore@src.bae.co.uk (hi score script) -David Partain dlp@ida.liu.se (original man page) +Peter Phillips +.br +Pat Ryan +.br +Craig Smith +.br +Doug Merritt +.br +Stephen McCamant +.br +James Berg (makefile) +.br +Chris Moore (hi score script) +.br +David Partain (original man page)