--- src/titlescreen.c.orig 2011-05-04 00:16:12 UTC +++ src/titlescreen.c @@ -41,16 +41,16 @@ SDL_Rect dstupdate[MAX_UPDATES]; int numupdates = 0; // tracks how many blits to be done // Colors we use: -SDL_Color black; -SDL_Color gray; -SDL_Color dark_blue; -SDL_Color red; -SDL_Color white; -SDL_Color yellow; -SDL_Color bright_green; +extern SDL_Color black; +extern SDL_Color gray; +extern SDL_Color dark_blue; +extern SDL_Color red; +extern SDL_Color white; +extern SDL_Color yellow; +extern SDL_Color bright_green; // Type needed for trans_wipe(): -struct blit { +extern struct blit { SDL_Surface *src; SDL_Rect *srcrect; SDL_Rect *dstrect;