--- rts/Sim/Misc/SimObjectIDPool.cpp.orig 2020-12-26 12:45:43 UTC +++ rts/Sim/Misc/SimObjectIDPool.cpp @@ -25,8 +25,8 @@ void SimObjectIDPool::Expand(unsigned int baseID, unsi std::generate(newIDs.begin(), newIDs.begin() + numIDs, [&baseID]() { return (baseID++); }); // randomize so that Lua widgets can not easily determine counts - std::random_shuffle(newIDs.begin(), newIDs.begin() + numIDs, gsRNG); - std::random_shuffle(newIDs.begin(), newIDs.begin() + numIDs, gsRNG); + std::shuffle(newIDs.begin(), newIDs.begin() + numIDs, gsRNG); + std::shuffle(newIDs.begin(), newIDs.begin() + numIDs, gsRNG); // lambda capture ("[n = baseID]() mutable { return (n++); }") requires std=c++14 baseID -= numIDs;