--- base/test/test_suite.cc.orig 2021-07-15 19:13:29 UTC +++ base/test/test_suite.cc @@ -68,7 +68,7 @@ #include "base/test/test_support_android.h" #endif -#if defined(OS_LINUX) || defined(OS_CHROMEOS) +#if defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD) #include "base/test/fontconfig_util_linux.h" #endif @@ -214,7 +214,7 @@ class CheckForLeakedGlobals : public testing::EmptyTes }; // base::Process is not available on iOS -#if !defined(OS_IOS) +#if !defined(OS_IOS) && !defined(OS_BSD) class CheckProcessPriority : public testing::EmptyTestEventListener { public: CheckProcessPriority() { CHECK(!IsProcessBackgrounded()); } @@ -399,14 +399,14 @@ void TestSuite::PreInitialize() { testing::GTEST_FLAG(catch_exceptions) = false; #endif EnableTerminationOnHeapCorruption(); -#if (defined(OS_LINUX) || defined(OS_CHROMEOS)) && defined(USE_AURA) +#if (defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)) && defined(USE_AURA) // When calling native char conversion functions (e.g wrctomb) we need to // have the locale set. In the absence of such a call the "C" locale is the // default. In the gtk code (below) gtk_init() implicitly sets a locale. setlocale(LC_ALL, ""); // We still need number to string conversions to be locale insensitive. setlocale(LC_NUMERIC, "C"); -#endif // (defined(OS_LINUX) || defined(OS_CHROMEOS)) && defined(USE_AURA) +#endif // (defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)) && defined(USE_AURA) // On Android, AtExitManager is created in // testing/android/native_test_wrapper.cc before main() is called. @@ -680,7 +680,7 @@ void TestSuite::Initialize() { // TODO(jshin): Should we set the locale via an OS X locale API here? i18n::SetICUDefaultLocale("en_US"); -#if defined(OS_LINUX) || defined(OS_CHROMEOS) +#if defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD) SetUpFontconfig(); #endif @@ -693,7 +693,7 @@ void TestSuite::Initialize() { if (check_for_leaked_globals_) listeners.Append(new CheckForLeakedGlobals); if (check_for_thread_and_process_priority_) { -#if !defined(OS_IOS) +#if !defined(OS_IOS) && !defined(OS_BSD) listeners.Append(new CheckProcessPriority); #endif }