dir /usr/local/share/sounds/sf2 bank 1 120 %font "FluidR3_GS.sf2" 1 120 amp=42 pan=0 121 %font "FluidR3_GS.sf2" 1 121 amp=170 pan=0 122 %font "FluidR3_GS.sf2" 1 122 amp=24 pan=0 123 %font "FluidR3_GS.sf2" 1 123 amp=26 pan=0 124 %font "FluidR3_GS.sf2" 1 124 amp=66 pan=0 125 %font "FluidR3_GS.sf2" 1 125 amp=97 pan=0 126 %font "FluidR3_GS.sf2" 1 126 amp=181 pan=0 127 %font "FluidR3_GS.sf2" 1 127 amp=44 pan=0 bank 2 120 %font "FluidR3_GS.sf2" 2 120 amp=89 pan=0 122 %font "FluidR3_GS.sf2" 2 122 amp=93 pan=0 123 %font "FluidR3_GS.sf2" 2 123 amp=147 pan=0 124 %font "FluidR3_GS.sf2" 2 124 amp=68 pan=0 125 %font "FluidR3_GS.sf2" 2 125 amp=33 pan=0 126 %font "FluidR3_GS.sf2" 2 126 amp=17 pan=0 127 %font "FluidR3_GS.sf2" 2 127 amp=95 pan=0 bank 3 122 %font "FluidR3_GS.sf2" 3 122 amp=45 pan=0 123 %font "FluidR3_GS.sf2" 3 123 amp=58 pan=0 124 %font "FluidR3_GS.sf2" 3 124 amp=146 pan=0 125 %font "FluidR3_GS.sf2" 3 125 amp=121 pan=0 126 %font "FluidR3_GS.sf2" 3 126 amp=67 pan=0 127 %font "FluidR3_GS.sf2" 3 127 amp=94 pan=0 bank 4 122 %font "FluidR3_GS.sf2" 4 122 amp=68 pan=0 124 %font "FluidR3_GS.sf2" 4 124 amp=41 pan=0 125 %font "FluidR3_GS.sf2" 4 125 amp=33 pan=0 126 %font "FluidR3_GS.sf2" 4 126 amp=30 pan=0 bank 5 122 %font "FluidR3_GS.sf2" 5 122 amp=81 pan=0 124 %font "FluidR3_GS.sf2" 5 124 amp=136 pan=0 125 %font "FluidR3_GS.sf2" 5 125 amp=22 pan=0 126 %font "FluidR3_GS.sf2" 5 126 amp=51 pan=0 bank 6 125 %font "FluidR3_GS.sf2" 6 125 amp=61 pan=0 bank 7 125 %font "FluidR3_GS.sf2" 7 125 amp=47 pan=0 bank 8 125 %font "FluidR3_GS.sf2" 8 125 amp=27 pan=0 drumset 56 39 %font "FluidR3_GS.sf2" 128 56 39 amp=49 pan=-23 # High Q(L) 40 %font "FluidR3_GS.sf2" 128 56 40 amp=116 pan=-23 # Slap 41 %font "FluidR3_GS.sf2" 128 56 41 amp=71 pan=-16 # Scratch Push(L) 42 %font "FluidR3_GS.sf2" 128 56 42 amp=45 pan=-16 # Scratch Pull(L) 43 %font "FluidR3_GS.sf2" 128 56 43 amp=152 pan=0 # Sticks(L) 44 %font "FluidR3_GS.sf2" 128 56 44 amp=296 pan=-16 # Square Click(L) 45 %font "FluidR3_GS.sf2" 128 56 45 amp=91 pan=0 # Metronome Click 46 %font "FluidR3_GS.sf2" 128 56 46 amp=52 pan=0 # Metronome Click 47 %font "FluidR3_GS.sf2" 128 56 47 amp=56 pan=0 # Fretnoise 48 %font "FluidR3_GS.sf2" 128 56 48 amp=26 pan=0 # Gtr Cut Up 49 %font "FluidR3_GS.sf2" 128 56 49 amp=65 pan=0 # Gtr Cut Down 50 %font "FluidR3_GS.sf2" 128 56 50 amp=47 pan=0 # Str. Slap 51 %font "FluidR3_GS.sf2" 128 56 51 amp=106 pan=0 # Pick Click 52 %font "FluidR3_GS.sf2" 128 56 52 amp=76 pan=0 # Laugh 53 %font "FluidR3_GS.sf2" 128 56 53 amp=27 pan=0 # Scream 54 %font "FluidR3_GS.sf2" 128 56 54 amp=140 pan=0 # Punch Punch 55 %font "FluidR3_GS.sf2" 128 56 55 amp=78 pan=0 # HeartBeat HeartBeat 56 %font "FluidR3_GS.sf2" 128 56 56 amp=30 pan=0 # FootStep FootStep 57 %font "FluidR3_GS.sf2" 128 56 57 amp=30 pan=0 # FootStep FootStep 58 %font "FluidR3_GS.sf2" 128 56 58 amp=7 pan=0 # Applause Applause 59 %font "FluidR3_GS.sf2" 128 56 59 amp=17 pan=0 # doorcreak doorcreak 60 %font "FluidR3_GS.sf2" 128 56 60 amp=86 pan=0 # Door 61 %font "FluidR3_GS.sf2" 128 56 61 amp=40 pan=0 # Scratchgs(L) Scratchgs(R) 62 %font "FluidR3_GS.sf2" 128 56 62 amp=225 pan=0 # Wind Chime Wind Chime Wind Chime 63 %font "FluidR3_GS.sf2" 128 56 63 amp=26 pan=0 # Car Start Car Start 64 %font "FluidR3_GS.sf2" 128 56 64 amp=101 pan=0 # Car Stop Car Stop 65 %font "FluidR3_GS.sf2" 128 56 65 amp=112 pan=0 # Car Pass Car Pass 66 %font "FluidR3_GS.sf2" 128 56 66 amp=78 pan=0 # Crash Car Crash1 67 %font "FluidR3_GS.sf2" 128 56 67 amp=3 pan=0 # Siren Siren 68 %font "FluidR3_GS.sf2" 128 56 68 amp=116 pan=0 # train train 69 %font "FluidR3_GS.sf2" 128 56 69 amp=43 pan=0 # Noise 70 %font "FluidR3_GS.sf2" 128 56 70 amp=76 pan=0 # Heli Heli 71 %font "FluidR3_GS.sf2" 128 56 71 amp=4 pan=0 # Ufo1 Ufo1 72 %font "FluidR3_GS.sf2" 128 56 72 amp=62 pan=0 # Gun 73 %font "FluidR3_GS.sf2" 128 56 73 amp=32 pan=0 # MachineGun MachineGun 74 %font "FluidR3_GS.sf2" 128 56 74 amp=55 pan=0 # Noise Gun 75 %font "FluidR3_GS.sf2" 128 56 75 amp=83 pan=0 # Explosion Explosion 76 %font "FluidR3_GS.sf2" 128 56 76 amp=74 pan=0 # Dog Bark Dog Bark 77 %font "FluidR3_GS.sf2" 128 56 77 amp=6 pan=0 # Gallops Gallops 78 %font "FluidR3_GS.sf2" 128 56 78 amp=49 pan=0 # Bird2(R) Bird2(L) 79 %font "FluidR3_GS.sf2" 128 56 79 amp=4 pan=0 # SeattleRain...(L) SeattleRain...(R) 80 %font "FluidR3_GS.sf2" 128 56 80 amp=185 pan=0 # Thunder(R) Thunder(L) 81 %font "FluidR3_GS.sf2" 128 56 81 amp=7 pan=0 # Noise Noise 82 %font "FluidR3_GS.sf2" 128 56 82 amp=111 pan=0 # Sea Shore Sea Shore Sea Shore 83 %font "FluidR3_GS.sf2" 128 56 83 amp=132 pan=0 # River bubbles River 84 %font "FluidR3_GS.sf2" 128 56 84 amp=96 pan=0 # bubbles bubbles