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* - Depends on broken, expired dependency. Set to expire in one monthPav Lucistnik2008-12-191-0/+3
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* Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.Rong-En Fan2008-08-211-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Specifically, newer autoconf (> 2.13) has different semantic of the configure target. In short, one should use --build=CONFIGURE_TARGET instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning and the old semantic may be removed in later autoconf releases. To workaround this issue, many ports hack the CONFIGURE_TARGET variable so that it contains the ``--build='' prefix. To solve this issue, under the fact that some ports still have configure script generated by the old autoconf, we use runtime detection in the do-configure target so that the proper argument can be used. Changes to Mk/*: - Add runtime detection magic in bsd.port.mk - Remove CONFIGURE_TARGET hack in various bsd.*.mk - USE_GNOME=gnometarget is now an no-op Changes to individual ports, other than removing the CONFIGURE_TARGET hack: = pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables) - comms/gnuradio - science/abinit - science/elmer-fem - science/elmer-matc - science/elmer-meshgen2d - science/elmerfront - science/elmerpost = use x86_64 as ARCH - devel/g-wrap = other changes - print/magicfilter GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf Total # of ports modified: 1,027 Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes) PR: 126524 (obsoletes 52917) Submitted by: rafan Tested on: two pointyhat 7-amd64 exp runs (by pav) Approved by: portmgr (pav)
* - Remove duplicates from MAKE_ENV after inclusion of CC and CXX in default ↵Pav Lucistnik2008-07-251-1/+1
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* - Update cppunit to 1.12.0Yen-Ming Lee2008-05-031-1/+1
| | | | | | | | - Update all related ports PR: 120489 Submitted by: leeym Approved by: maintainer timeout
* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-2/+2
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)
* - Make Python 2.5.1 the default Python versionAlexander Botero-Lowry2007-07-301-1/+1
| | | | | | | | | | - Add significantly better support in bsd.python.mk for working with Python Eggs and the easy_install system Tested by: pointyhat runs Approved by: pav (portmgr) Most work by: perky Thanks to: pav
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
| | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}.
* - Update to 20061105Jose Alonso Cardenas Marquez2006-11-303-10/+22
| | | | - Remove crystalspace-devel obsolete patch files
* - New port: graphics/crystalentitylayer-develJose Alonso Cardenas Marquez2006-08-214-302/+324
| | | | | | | | | | | | | Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages (devel version) WWW: http://cel.crystalspace3d.org/ Repocopied by: marcus Approved by: garga (mentor)
* - Add CONFLICTS with graphics/crystalentitylayer-develJose Alonso Cardenas Marquez2006-08-202-538/+545
| | | | | | | - Fix pkg-plist - Other tiny modifications Approved by: garga (mentor)
* Change maintainer address to my @FreeBSD.org emailJose Alonso Cardenas Marquez2006-07-231-1/+1
| | | | Approved by: garga (mentor)
* - Remove USE_X_PREFIX.Alejandro Pulver2006-06-251-2/+1
| | | | Approved by: maintainer
* - Remove BROKEN. It builds now with any versionSergey Matveychuk2006-04-301-4/+0
| | | | Submitted by: maintainer
* - Update to 2006-01-27Sergey Matveychuk2006-04-293-106/+123
| | | | | | | - Remove USE_REINPLACE PR: ports/93416 Submitted by: maintainer
* BROKEN on >= 5.x: Does not buildKris Kennaway2006-04-221-0/+4
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* - Update graphics/libglut to 6.4.1.Sergey Matveychuk2006-01-121-0/+1
| | | | | | | | | | | - Shared lib version and PORTREVISION bumb for all affected ports. While I'm here: - Remove USE_MESA knob where it was (35 ports). It marked as depricated for 2 years. PR: ports/90247 Submitted by: Ermal Lu?i <eri--@albabsd.org>
* [NEW PORT] graphics/crystalentitylayer: CEL is a layer that sits on top of ↵Edwin Groothuis2005-11-244-0/+878
Crystal Space 3D Engine Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages WWW: http://sourceforge.net/projects/cel/ PR: ports/89470 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>