Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Update to 0.2 | Pav Lucistnik | 2003-11-17 | 4 | -186/+257 |
| | | | | Approved by: adamw (mentor) | ||||
* | [patch] fix pygame detection in games/jools | Edwin Groothuis | 2003-08-31 | 2 | -0/+19 |
| | | | | | | | | | | | | | I can't get the new port "jools" to detect my installation of pygame, no doubt due to some path confusion. Don't know if it's just this machine, but I will note that I basically have a default Python install from ports, with a few additional modules, but no PYTHONPATH or anything about python in make.conf. (Perhaps the original porter has site-packages/pygame in his default path?) PR: ports/53020 Submitted by: Mark Linimon <linimon@lonesome.com> | ||||
* | Release maintainership. | Adam Weinberger | 2003-07-24 | 1 | -1/+1 |
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* | Add jools-0.10, a Bejeweled clone. | Adam Weinberger | 2003-06-06 | 4 | -0/+239 |
jools is a clone of that Pop Cap Games game where you swap adjacent jewels. This game is horribly addictive, and I guess that makes me the enabler. Or the pusher. |