| Commit message (Collapse) | Author | Age | Files | Lines |
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after 5.4-RELEASE.
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Ports Collection documentation and use 'ARCH' rather than 'MACHINE_ARCH'.
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PR: ports/69186
Submitted by: Ports Fury
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Spotted by: kris
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PR: ports/62158
Submitted by: Ports Fury
Approved by: maintainer timeout (4 months)
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(Part 2)
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with OpenGL as a display, with the port flags WITHOUT_X86_ASM and
WITH_OPENGL. Instead of updating the port revision, bump the version to
"1.41.1", which more accurately reflects what Snes9X is calling itself.
Submitted by: KATO Tsuguru <tkato@prontomail.com>
PR: ports/57003
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Submitted by: HIYAMA Takeshi <hymtk7@yahoo.co.jp>
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Submitted by: KATO Tsuguru <tkato@prontomail.com>
PR: ports/44225
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hid_report_size(3) API).
Submitted by: Sean Welch <welchsm@earthlink.net>
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Unbreak by updating for new -lusbhid in current.
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Requiem mors pacem pkg-comment,
And be calm ports tree.
E Nomini Patri, E Fili, E Spiritu Sancti.
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either IGNORE or BROKEN.
Since there seems to be some confusion, for the record:
BROKEN is reserved for ports that don't work. This will prevent
users from installing the port, but please note that
ports marked as BROKEN will still be built by bento
IGNORE is reserved for ports that should not be built for one
reason or another (including bento). Users and bento
will not build ports marked as IGNORE.
FORBIDDEN is reserved for security breakages only!!! Only mark a
port as FORBIDDEN if there is a security issue with the
port at the time.
Reviewed by: kris (portmgr)
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display filters built-in.
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PR: ports/24752
Submitted by: HIYAMA Takeshi <th@cis.ibaraki.ac.jp>
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is a "smarter" stretcher and interpolater by Kreed. It looks better
than the -y TV mode :)
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compiling with no optimization!!
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the Alpha still doesn't work; if anyone with an Alpha who wants to
play Snes9X can fix it, please do :)
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FreeBSD machdep joystick handling code. Along with this, make a few
cleanups, and add a new switch, "-joyshift", which enables USB HID
numbering to start with the second gamepad.
The upshot of all this is that I can now play two-player games and
have second player on the gamepad. Yay!
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- Add WWW: line into pkg/DESCR
PR: ports/17462
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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Submitted by: green
Reviewed by: steve
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unix/unix.cpp to build, especially when the Makefile does not have it
defined. Also, along with this, split the patches out into the
customary one-file-per-patch chunks.
I'm not ${MAINTAINER}, but nacai does not mind my working on the
port :)
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o Support CFLAGS/CXXFLAGS
o Make this actually build on my system (alfred had the same problem,
but, oddly enough, green didn't)
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(And the villagers rejoiced!)
Snes9X actually builds now.
(And the villagers rejoiced!)
Snes9X should actually work on the Alpha now.
(And the villagers rejoiced!)
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("Internal compiler error"...probably pgcc's fault) but at least it will
start compiling.
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PR: ports/12485
Submitted by: nakai@maple.ocn.ne.jp
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Now it comes with sound!
But disabled the joystick
PR: ports/10852
Submitted by: nakai@internetsolutions.co.jp
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bsd.port.mk rev. 1.304 for details on the change.
The fix here is one of the following.
(1) Define USE_BZIP2 instead of BUILD_DEPENDS on bzip2 and redefining
EXTRACT_* commands.
(2) Change ${EXTRACT_CMD} to ${TAR} when the command is obviously
calling the "tar" command (i.e., arguments like "-xzf" are spelled
out).
(3) If ${EXTRACT_CMD} is called directly with ${EXTRACT_BEFORE_ARGS},
add ${EXTRACT_AFTER_ARGS} to the command line as well.
(4) If any of EXTRACT_CMD, EXTRACT_BEFORE_ARGS or EXTRACT_AFTER_ARGS
is set, define the other two too.
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and BROKEN some gnome ports until I upgrade it.
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Now this can build from source code.
And can't use sound feature.
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1.227.2.41 (2.2-stable) of bsd.port.mk for this to be interpreted
correctly.
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