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-rw-r--r--games/xevil/files/patch-cmn__game.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/games/xevil/files/patch-cmn__game.h b/games/xevil/files/patch-cmn__game.h
new file mode 100644
index 000000000000..9fb9045baaa4
--- /dev/null
+++ b/games/xevil/files/patch-cmn__game.h
@@ -0,0 +1,51 @@
+--- cmn/game.h.orig 2012-05-27 06:52:31.000000000 +0900
++++ cmn/game.h 2012-05-27 06:53:11.000000000 +0900
+@@ -35,7 +35,7 @@
+ extern "C" {
+ #include <time.h>
+ }
+-#include <iostream.h>
++#include <iostream>
+ #include "utils.h"
+ #include "ui.h"
+ #include "world.h"
+@@ -136,7 +136,7 @@
+ struct RankingSet {
+ enum {RANKING_SET_MAX = 8}; // Max number of rankings in a set.
+ int killsMin; // Min number of kills to get this rank.
+- char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
++ const char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
+ };
+
+
+@@ -268,8 +268,8 @@
+
+ private:
+ enum {
+- WITTY_SAYINGS_NUM = 147,
+- INTEL_NAMES_NUM = 74,
++ WITTY_SAYINGS_NUM = 155,
++ INTEL_NAMES_NUM = 77,
+ RANKING_SETS_NUM = 12,
+ };
+
+@@ -306,7 +306,7 @@
+ static Boolean potential_enemy_filter(const PhysicalContext* pc,void*);
+ /* EFFECTS: Filter those classes whose potentialEnemy flag is True. */
+
+- char *choose_ranking(int kills);
++ const char *choose_ranking(int kills);
+ /* EFFECTS: Choose a rank for the player at the end of game based on the
+ number of kills. */
+
+@@ -412,8 +412,8 @@
+ SoundName currentSoundName;
+ //keeps track of current sound track being played: can be 0
+
+- static char *wittySayings[WITTY_SAYINGS_NUM];
+- static char *intelNames[INTEL_NAMES_NUM];
++ static const char *wittySayings[WITTY_SAYINGS_NUM];
++ static const char *intelNames[INTEL_NAMES_NUM];
+ static DifficultyLevel difficultyLevels[DIFFICULTY_LEVELS_NUM];
+ static RankingSet rankingSets[RANKING_SETS_NUM];
+