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-rw-r--r--games/quake2-3zb2/files/patch-p_weapon.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/games/quake2-3zb2/files/patch-p_weapon.c b/games/quake2-3zb2/files/patch-p_weapon.c
new file mode 100644
index 000000000000..5fa560a63481
--- /dev/null
+++ b/games/quake2-3zb2/files/patch-p_weapon.c
@@ -0,0 +1,20 @@
+--- ./p_weapon.c.orig Sat Dec 30 19:09:03 2006
++++ ./p_weapon.c Sat Dec 30 19:09:23 2006
+@@ -4,7 +4,7 @@
+ #include "m_player.h"
+ #include "bot.h"
+
+-static qboolean is_quad;
++qboolean is_quad;
+ // RAFAEL
+ static qboolean is_quadfire;
+ static byte is_silenced;
+@@ -2140,7 +2140,7 @@
+ vec3_t forward, right, up;
+ vec3_t offset;
+ vec3_t v;
+- int kick = 12;
++// int kick = 12;
+ int damage;
+ float damage_radius;
+ int radius_damage;