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-rw-r--r--games/glob2/files/patch-src__Game.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/games/glob2/files/patch-src__Game.h b/games/glob2/files/patch-src__Game.h
deleted file mode 100644
index ed710bb7bad6..000000000000
--- a/games/glob2/files/patch-src__Game.h
+++ /dev/null
@@ -1,36 +0,0 @@
---- src/Game.h.orig
-+++ src/Game.h
-@@ -82,6 +82,16 @@
- DRAW_OVERLAY = 0x100,
- };
-
-+ struct BuildProject
-+ {
-+ int posX;
-+ int posY;
-+ int teamNumber;
-+ int typeNum;
-+ int unitWorking;
-+ int unitWorkingFuture;
-+ };
-+
- /// This method will prepare the game with this mapHeader
- void setMapHeader(const MapHeader& mapHeader);
-
-@@ -149,16 +159,6 @@
- BOTTOM_TO_TOP
- };
-
-- struct BuildProject
-- {
-- int posX;
-- int posY;
-- int teamNumber;
-- int typeNum;
-- int unitWorking;
-- int unitWorkingFuture;
-- };
--
- ///Initiates Game
- void init(GameGUI *gui, MapEdit* edit);
-