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-rw-r--r--games/blobandconquer/files/patch-makefile29
1 files changed, 0 insertions, 29 deletions
diff --git a/games/blobandconquer/files/patch-makefile b/games/blobandconquer/files/patch-makefile
deleted file mode 100644
index be63a24fa953..000000000000
--- a/games/blobandconquer/files/patch-makefile
+++ /dev/null
@@ -1,29 +0,0 @@
---- makefile.orig 2008-06-24 11:49:37.000000000 +0400
-+++ makefile 2008-06-24 12:23:40.000000000 +0400
-@@ -12,21 +12,20 @@
-
- PREFIX = $(DESTDIR)/usr
- BINDIR = $(PREFIX)/games/
--DATADIR = $(PREFIX)/share/games/blobAndConquer/
--DOCDIR = $(PREFIX)/share/doc/$(PROG)/
-+DATADIR := $(DATADIR)/
-+DOCDIR = $(DOCSDIR)/
- ICONDIR = $(PREFIX)/share/icons/
- MENUDIR = $(PREFIX)/share/applications/
- LOCALEDIR = $(PREFIX)/share/locale/
-
--CXXFLAGS = $(CFLAGS)
- CXXFLAGS += -Wformat=2 -Wformat-security -Wstrict-aliasing=2
- CXXFLAGS += -Wmissing-format-attribute -Wmissing-noreturn
- CXXFLAGS += -Wdisabled-optimization
--CXXFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
-+CXXFLAGS += -I$(LOCALBASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
- CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)/index.html\" -Wall -pedantic
- CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\"
--LIBPATH = -L/usr/X11/lib -L/usr/X11R6/lib
--LIBS = -lGL -lGLU `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
-+LIBPATH = -L$(LOCALBASE)/lib
-+LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz -lintl
-
- # Yes, it means compiling is a little slower... but it's less hassle
- SEARCHPATH += src/