diff options
author | Thierry Thomas <thierry@FreeBSD.org> | 2007-05-26 19:23:44 +0000 |
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committer | Thierry Thomas <thierry@FreeBSD.org> | 2007-05-26 19:23:44 +0000 |
commit | cf88fd19dae006b41f2e8f85d303d17d30221320 (patch) | |
tree | 35f4259d2e1ec28a7ed9361300a1e738bc3f3d07 /graphics/wildmagic/distinfo | |
parent | Switch Gaim dependency to Pidgin. (diff) |
The Wild Magic Real-Time 3D Graphics Engine is described in the book "3D Game
Engine Design: A Practical Approach to Real-Time Computer Graphics".
Much of the source code is for 3D real-time graphics, but you will find quite a
bit for other purposes.
<http://www.geometrictools.com/>
Diffstat (limited to 'graphics/wildmagic/distinfo')
-rw-r--r-- | graphics/wildmagic/distinfo | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/graphics/wildmagic/distinfo b/graphics/wildmagic/distinfo new file mode 100644 index 000000000000..a98ca62cf10b --- /dev/null +++ b/graphics/wildmagic/distinfo @@ -0,0 +1,3 @@ +MD5 (WildMagic4p4.zip) = 1831f40c6ac8196b8ab717f5bf554b93 +SHA256 (WildMagic4p4.zip) = 0b4756f093c7243463db701d73e38b2543eecc9ddbde682ae0750d77634c670b +SIZE (WildMagic4p4.zip) = 25458968 |