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authorBaptiste Daroussin <bapt@FreeBSD.org>2011-08-01 05:01:13 +0000
committerBaptiste Daroussin <bapt@FreeBSD.org>2011-08-01 05:01:13 +0000
commit89d232bfadd4741ecb124fca90aa115bb59d541c (patch)
tree10c6f3f67937d9770900aedd45d720e53ada65cb /games
parent- Remove unnecessary DISTNAME declaration (diff)
Bye bye abandonwares (part 3)
2011-08-01 deskutils/gkrellm-timers: No more public distfile 2011-08-01 deskutils/multi-backgrounds-daemon: Looks like an abandonware, no more public distfile 2011-08-01 deskutils/py-tagfu: Looks like an abandonware, no more public distfile 2011-08-01 deskutils/taskstep: Looks like an abandonware, no more public distfile 2011-08-01 devel/c_c++_reference: No more public distfiles 2011-08-01 devel/libcoyotl: Looks like an abandonware, no more public distfile 2011-08-01 devel/libfs++: Looks like an abandonware, no more public distfile 2011-08-01 devel/mkmf: Looks like an abandonware, no more public distfile 2011-08-01 devel/p5-Include: No more public distfiles 2011-08-01 devel/rubygem-newgem: broken since 2010/09/22 2011-08-01 devel/tpg: Looks like an abandonware, no more public distfile 2011-08-01 games/amphetamine: Looks like an abandonware, no more public distfile 2011-08-01 games/anagramarama: Looks like an abandonware, no more public distfile 2011-08-01 games/connect4 2011-08-01 games/wrogue: No more public distfiles, looks like an abandonware 2011-08-01 graphics/xmms-msa: Looks like an abandonware, no more public distfile 2011-08-01 japanese/chimera: Look like an abandonware, no more public distifles 2011-08-01 japanese/drpl: Look like an abandonware, no more public distifles 2011-08-01 japanese/dvi2tty: Look like an abandonware, no more public distifles 2011-08-01 japanese/easypr: Look like an abandonware, no more public distifles 2011-08-01 japanese/elisp-manual: Look like an abandonware, no more public distifles 2011-08-01 japanese/emacs-manual: Look like an abandonware, no more public distifles 2011-08-01 japanese/ewipe: Look like an abandonware, no more public distifles 2011-08-01 japanese/ircII: Look like an abandonware, no more public distifles 2011-08-01 japanese/jhd: Look like an abandonware, no more public distifles 2011-08-01 japanese/libjconv: Look like an abandonware, no more public distifles 2011-08-01 japanese/mimekit: Look like an abandonware, no more public distifles 2011-08-01 japanese/nethack32: Look like an abandonware, no more public distifles 2011-08-01 japanese/paledit: Look like an abandonware, no more public distifles 2011-08-01 japanese/plain2: Look like an abandonware, no more public distifles 2011-08-01 japanese/recjis: Look like an abandonware, no more public distifles 2011-08-01 japanese/typist: Look like an abandonware, no more public distifles 2011-08-01 japanese/weblint97: Look like an abandonware, no more public distifles 2011-08-01 japanese/xmsgsaver: Look like an abandonware, no more public distifles 2011-08-01 japanese/xshodo: Look like an abandonware, no more public distifles 2011-08-01 japanese/xvi-euc: No more public distfiles 2011-08-01 japanese/xvi-sjis: No more public distfiles 2011-08-01 japanese/xyagamo: Look like an abandonware, no more public distifles
Diffstat (limited to 'games')
-rw-r--r--games/Makefile4
-rw-r--r--games/amphetamine/Makefile33
-rw-r--r--games/amphetamine/distinfo4
-rw-r--r--games/amphetamine/files/patch-aa84
-rw-r--r--games/amphetamine/files/patch-ab31
-rw-r--r--games/amphetamine/files/patch-src_SoundList.hpp24
-rw-r--r--games/amphetamine/files/patch-src_System.hpp14
-rw-r--r--games/amphetamine/pkg-descr14
-rw-r--r--games/amphetamine/pkg-plist63
-rw-r--r--games/anagramarama/Makefile71
-rw-r--r--games/anagramarama/distinfo2
-rw-r--r--games/anagramarama/files/patch-makefile37
-rw-r--r--games/anagramarama/files/patch-src-ag.c28
-rw-r--r--games/anagramarama/pkg-descr13
-rw-r--r--games/anagramarama/pkg-plist18
-rw-r--r--games/connect4/Makefile43
-rw-r--r--games/connect4/distinfo2
-rw-r--r--games/connect4/files/connect4.646
-rw-r--r--games/connect4/files/patch-aa17
-rw-r--r--games/connect4/files/patch-ab83
-rw-r--r--games/connect4/files/patch-ac10
-rw-r--r--games/connect4/pkg-descr5
-rw-r--r--games/connect4/pkg-plist4
-rw-r--r--games/wrogue/Makefile48
-rw-r--r--games/wrogue/distinfo2
-rw-r--r--games/wrogue/pkg-descr4
-rw-r--r--games/wrogue/pkg-plist79
27 files changed, 0 insertions, 783 deletions
diff --git a/games/Makefile b/games/Makefile
index 25f3d6a0670c..1acf580020c8 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -35,9 +35,7 @@
SUBDIR += alienwave
SUBDIR += allacrost
SUBDIR += amoebax
- SUBDIR += amphetamine
SUBDIR += an
- SUBDIR += anagramarama
SUBDIR += angband
SUBDIR += anki
SUBDIR += annelid
@@ -134,7 +132,6 @@
SUBDIR += colorcode
SUBDIR += columns
SUBDIR += concentration
- SUBDIR += connect4
SUBDIR += connectfive
SUBDIR += conquest
SUBDIR += construo
@@ -965,7 +962,6 @@
SUBDIR += wop
SUBDIR += wordplay
SUBDIR += worldofpadman
- SUBDIR += wrogue
SUBDIR += wtf
SUBDIR += xabacus
SUBDIR += xarchon
diff --git a/games/amphetamine/Makefile b/games/amphetamine/Makefile
deleted file mode 100644
index cfe9484af1ea..000000000000
--- a/games/amphetamine/Makefile
+++ /dev/null
@@ -1,33 +0,0 @@
-# New ports collection makefile for: amphetamine
-# Date created: 6 March 2000
-# Whom: Maxim Sobolev <sobomax@FreeBSD.org>
-#
-# $FreeBSD$
-#
-
-PORTNAME= amphetamine
-PORTVERSION= 0.8.10
-PORTREVISION= 7
-CATEGORIES= games
-MASTER_SITES= http://homepage.hispeed.ch/loehrer/amph/files/
-DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
- ${PORTNAME}-data-${DATAVERSION}${EXTRACT_SUFX}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= A 2D - Jump'n'run shooter
-
-DEPRECATED= Looks like an abandonware, no more public distfile
-EXPIRATION_DATE= 2011-08-01
-
-USE_BZIP2= yes
-USE_XORG= xpm
-USE_SDL= sdl
-USE_GMAKE= yes
-
-DATAVERSION= 0.8.6
-
-post-install:
- @cd ${WRKDIR}/amph && ${FIND} . | \
- ${CPIO} -pdm -L -R ${SHAREOWN}:${SHAREGRP} ${PREFIX}/share/amph
-
-.include <bsd.port.mk>
diff --git a/games/amphetamine/distinfo b/games/amphetamine/distinfo
deleted file mode 100644
index 253ecd064d12..000000000000
--- a/games/amphetamine/distinfo
+++ /dev/null
@@ -1,4 +0,0 @@
-SHA256 (amphetamine-0.8.10.tar.bz2) = 6cf7542d7a6b1c3f3cc660164961aa3fecd90fc3ebd7f9b640bf73dfca6aa677
-SIZE (amphetamine-0.8.10.tar.bz2) = 72324
-SHA256 (amphetamine-data-0.8.6.tar.bz2) = b51a0edaf3271008a5e0b3061556898e3d0e27a554803d53caaaec14ecb730aa
-SIZE (amphetamine-data-0.8.6.tar.bz2) = 928775
diff --git a/games/amphetamine/files/patch-aa b/games/amphetamine/files/patch-aa
deleted file mode 100644
index 82c3d68e6ec8..000000000000
--- a/games/amphetamine/files/patch-aa
+++ /dev/null
@@ -1,84 +0,0 @@
-
-$FreeBSD$
-
---- Makefile.orig Tue Mar 26 04:11:27 2002
-+++ Makefile Sun Aug 3 22:14:39 2003
-@@ -3,13 +3,13 @@
- #===============
-
- # Install Paths
--PREFIX := /usr/local
--INSTALL_DIR := ${PREFIX}/games/amph
-+PREFIX ?= /usr/local
-+INSTALL_DIR := ${PREFIX}/share/amph
-
- # Libraries
- USE_LIB_XPM := TRUE
-
--SDL_CONFIG := sdl-config
-+SDL_CONFIG ?= sdl-config
- SDL_HEADERS := $(shell $(SDL_CONFIG) --cflags)
- SDL_LIBS := $(shell $(SDL_CONFIG) --libs)
-
-@@ -22,23 +22,23 @@
-
- # Directories to search for header files
-
--SEARCHDIRS := -I${MYCODEDIR} ${SDL_HEADERS}
-+SEARCHDIRS := -I${MYCODEDIR} ${SDL_HEADERS} -I ${LOCALBASE}/include
-
- # makemake variables
-
--LINKER := g++
--DEPENDFLAGS := -g ${SEARCHDIRS}
-+LINKER := ${CXX}
-+DEPENDFLAGS := ${SEARCHDIRS}
- TOUCHHEADERS := ${MYCODEDIR}/*.h
-
- # C
-
--CC := gcc
--CFLAGS = ${DEPENDFLAGS}
-+CC ?= gcc
-+CFLAGS += ${DEPENDFLAGS}
-
- # C++
-
--CXX := g++
--CXXFLAGS = ${DEPENDFLAGS} -O9 -funroll-loops -fomit-frame-pointer -ffast-math -Wcast-align
-+CXX ?= g++
-+CXXFLAGS += ${DEPENDFLAGS} -Wcast-align
-
- %.o : %.cpp
- ${CXX} ${CPPFLAGS} -c $< ${CXXFLAGS} -o $@
-@@ -66,7 +66,7 @@
- LOADLIBES := $(LOADLIBES) -lXpm -lXt
- endif
-
--LDFLAGS = -L/usr/lib -L/usr/local/lib -L/usr/X11R6/lib
-+LDFLAGS = -L$(LOCALBASE)/lib
-
- .PHONY : default
- default : amph
-@@ -74,9 +74,9 @@
- .PHONY : install
- install: amph
- @./mkinstalldirs ${INSTALL_DIR}
-- @install -c ./amph ${INSTALL_DIR}
-- @strip ${INSTALL_DIR}/amph
-- @ln -s ${INSTALL_DIR}/amph ${PREFIX}/bin/amph
-+ @${BSD_INSTALL_PROGRAM} ./amph ${PREFIX}/bin/amph
-+#${INSTALL_DIR}
-+# @ln -s ${INSTALL_DIR}/amph ${PREFIX}/bin/amph
-
- # This is what makemake added
-
-@@ -194,7 +194,7 @@
-
- ./src/Surface.o: ./src/AmpHead.hpp ./src/Clut.hpp ./src/ConstVal.hpp ./src/Graphfil.hpp ./src/Shape.hpp ./src/ShapeLd.hpp ./src/Surface.hpp ./src/System.hpp /usr/include/limits.h /usr/include/math.h /usr/include/stdio.h /usr/include/stdlib.h
-
--./src/System.o: ./src/AmpHead.hpp ./src/Graphfil.hpp ./src/System.hpp /usr/include/X11/xpm.h /usr/include/fcntl.h /usr/include/limits.h /usr/include/math.h /usr/include/stdio.h /usr/include/stdlib.h /usr/include/string.h /usr/include/sys/stat.h /usr/include/sys/time.h /usr/include/sys/types.h /usr/include/unistd.h
-+./src/System.o: ./src/AmpHead.hpp ./src/Graphfil.hpp ./src/System.hpp ${LOCALBASE}/include/X11/xpm.h /usr/include/fcntl.h /usr/include/limits.h /usr/include/math.h /usr/include/stdio.h /usr/include/stdlib.h /usr/include/string.h /usr/include/sys/stat.h /usr/include/sys/time.h /usr/include/sys/types.h /usr/include/unistd.h
-
- ./src/Thing.o: ./src/AmpHead.hpp ./src/Appl.hpp ./src/Bullet.hpp ./src/ConstVal.hpp ./src/Element.hpp ./src/File.hpp ./src/Graphfil.hpp ./src/Level.hpp ./src/ObjInfo.hpp ./src/Object.hpp ./src/Pltform.hpp ./src/Shape.hpp ./src/ShapeLd.hpp ./src/Surface.hpp ./src/System.hpp ./src/Thing.hpp /usr/include/limits.h /usr/include/math.h /usr/include/stdio.h /usr/include/stdlib.h
-
diff --git a/games/amphetamine/files/patch-ab b/games/amphetamine/files/patch-ab
deleted file mode 100644
index fe93a29098cc..000000000000
--- a/games/amphetamine/files/patch-ab
+++ /dev/null
@@ -1,31 +0,0 @@
---- src/Main.cpp.orig Sun Mar 24 17:49:09 2002
-+++ src/Main.cpp Mon Mar 1 19:51:09 2004
-@@ -1,3 +1,7 @@
-+#if defined(__FreeBSD__) && defined(__i386__)
-+#include <floatingpoint.h>
-+#endif
-+
- #include "System.hpp"
- #include "Appl.hpp"
- #include "Clut.hpp"
-@@ -75,6 +79,9 @@
- my_argv = argv;
- if (checkCommandLine()) return 0;
-
-+#if defined(__FreeBSD__) && defined(__i386__)
-+ fpsetmask(fpgetmask() & ~(FP_X_DZ|FP_X_INV));
-+#endif
- gApplication = new CApplication();
- gApplication->InitGraphics();
- gApplication->LoadData();
-@@ -83,5 +90,10 @@
- gApplication->Quit();
- delete gApplication;
-
-+#if defined(__FreeBSD__) && defined(__i386__)
-+ fpresetsticky(FP_X_DZ|FP_X_INV);
-+ fpsetmask(FP_X_DZ|FP_X_INV);
-+#endif
-+
- return 0;
- }
diff --git a/games/amphetamine/files/patch-src_SoundList.hpp b/games/amphetamine/files/patch-src_SoundList.hpp
deleted file mode 100644
index 6bbafc7a0773..000000000000
--- a/games/amphetamine/files/patch-src_SoundList.hpp
+++ /dev/null
@@ -1,24 +0,0 @@
-
-$FreeBSD$
-
---- src/SoundList.hpp 2001/01/22 21:09:51 1.1
-+++ src/SoundList.hpp 2001/01/22 21:10:20
-@@ -6,9 +6,9 @@
- #define _AMPH_SOUND_LIST_
-
- extern "C" {
--#include <SDL/SDL.h>
--#include <SDL/SDL_audio.h>
--#include <SDL/SDL_types.h>
-+#include <SDL.h>
-+#include <SDL_audio.h>
-+#include <SDL_types.h>
- }
-
- class CSound;
-@@ -55,4 +55,4 @@
- SoundState *first, *prev, *current;
- };
-
--#endif
-+#endif
diff --git a/games/amphetamine/files/patch-src_System.hpp b/games/amphetamine/files/patch-src_System.hpp
deleted file mode 100644
index 7afa10225646..000000000000
--- a/games/amphetamine/files/patch-src_System.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-
-$FreeBSD$
-
---- src/System.hpp 2001/01/22 21:09:51 1.1
-+++ src/System.hpp 2001/01/22 21:10:27
-@@ -9,7 +9,7 @@
- #include "AmpHead.hpp"
-
- extern "C" {
--#include <SDL/SDL.h>
-+#include <SDL.h>
- }
-
- #ifndef INSTALL_DIR
diff --git a/games/amphetamine/pkg-descr b/games/amphetamine/pkg-descr
deleted file mode 100644
index 39c87cd990cd..000000000000
--- a/games/amphetamine/pkg-descr
+++ /dev/null
@@ -1,14 +0,0 @@
-Amphetamine is a 2D - Jump'n'run shooter in the tradition of Super Mario Bros
-and other classics. But it has unique features:
-
-Highlights:
-
- o Fast 256 colour graphics
- o Never seen graphics (in this genre) such as coronas (remember Unreal),
- dynamic coloured lightning, fogging, semitransparence and much more...
- o Seven weapons (like the seven deadly sins): Fight with arrow and bow, a
- scie, fire hands, etc. against monsters
- o Raging fights against 11 bloodsucking monsters which themselves have several
- killing powers.
-
-WWW: http://homepage.hispeed.ch/loehrer/amph/amph.html
diff --git a/games/amphetamine/pkg-plist b/games/amphetamine/pkg-plist
deleted file mode 100644
index 0790f8c000d1..000000000000
--- a/games/amphetamine/pkg-plist
+++ /dev/null
@@ -1,63 +0,0 @@
-bin/amph
-share/amph/amph.conf
-share/amph/amph.xpm
-share/amph/data.d0
-share/amph/data.d1
-share/amph/data.d2
-share/amph/data.d3
-share/amph/data.d4
-share/amph/data.g0
-share/amph/data.g1
-share/amph/data.g2
-share/amph/data.g3
-share/amph/data.g4
-share/amph/data.p0
-share/amph/data.p1
-share/amph/sounds/aimedh.wav
-share/amph/sounds/aimedl.wav
-share/amph/sounds/bombh.wav
-share/amph/sounds/bombl.wav
-share/amph/sounds/borkh.wav
-share/amph/sounds/borkl.wav
-share/amph/sounds/bowh.wav
-share/amph/sounds/bowl.wav
-share/amph/sounds/dive.wav
-share/amph/sounds/entrmenu.wav
-share/amph/sounds/guidedh.wav
-share/amph/sounds/guidedl.wav
-share/amph/sounds/handsh.wav
-share/amph/sounds/handsl.wav
-share/amph/sounds/jump.wav
-share/amph/sounds/lightoff.wav
-share/amph/sounds/lighton.wav
-share/amph/sounds/nazgulh.wav
-share/amph/sounds/nazgull.wav
-share/amph/sounds/openmenu.wav
-share/amph/sounds/otygh.wav
-share/amph/sounds/otygl.wav
-share/amph/sounds/phiolh.wav
-share/amph/sounds/phioll.wav
-share/amph/sounds/pickup.wav
-share/amph/sounds/platgo.wav
-share/amph/sounds/platstop.wav
-share/amph/sounds/scieh.wav
-share/amph/sounds/sciel.wav
-share/amph/sounds/selmenu.wav
-share/amph/sounds/sorceryh.wav
-share/amph/sounds/sorceryl.wav
-share/amph/sounds/staffh.wav
-share/amph/sounds/staffl.wav
-share/amph/sounds/step.wav
-share/amph/sounds/stonedam.wav
-share/amph/sounds/swordh.wav
-share/amph/sounds/swordl.wav
-share/amph/sounds/test.wav
-share/amph/sounds/trollh.wav
-share/amph/sounds/trolll.wav
-share/amph/sounds/warg1h.wav
-share/amph/sounds/warg1l.wav
-share/amph/sounds/warg2h.wav
-share/amph/sounds/warg2l.wav
-share/amph/user.conf
-@dirrm share/amph/sounds
-@dirrm share/amph
diff --git a/games/anagramarama/Makefile b/games/anagramarama/Makefile
deleted file mode 100644
index 3f4f93365a4d..000000000000
--- a/games/anagramarama/Makefile
+++ /dev/null
@@ -1,71 +0,0 @@
-# New ports collection makefile for: games/anagramarama
-# Date created: 10 Aug 2005
-# Whom: Alejandro Pulver <alejandro@varnet.biz>
-#
-# $FreeBSD$
-#
-
-PORTNAME= anagramarama
-PORTVERSION= 0.2
-PORTREVISION= 5
-CATEGORIES= games
-MASTER_SITES= http://www.omega.clara.net/anagramarama/dist/
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Anagramarama - a word game for Linux, Windows and BeOS
-
-DEPRECATED= Looks like an abandonware, no more public distfile
-EXPIRATION_DATE= 2011-08-01
-
-USE_GMAKE= yes
-USE_SDL= mixer sdl
-WRKSRC= ${WRKDIR}/${PORTNAME}
-
-OPTIONS= OPTIMIZED_CFLAGS "Enable compilation optimizations" on
-
-MAKEFILE= makefile
-
-.include <bsd.port.pre.mk>
-
-post-patch:
-# Fix Makefile.
- @${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}| ; \
- s|\(-Wall\)|${CFLAGS} \1|' \
- ${WRKSRC}/${MAKEFILE}
-
-# Fix SDL include statement and path to ${DATADIR}.
- @${REINPLACE_CMD} -e 's|\(#include.*\)SDL/\(SDL.*\)|\1\2| ; \
- s|\(audio/\)|${DATADIR}/\1| ; \
- s|\(images/\)|${DATADIR}/\1| ; \
- s|\(wordlist.txt\)|${DATADIR}/\1|' \
- ${WRKSRC}/src/*.c ${WRKSRC}/src/*.h
-
-# Enable/disable optimized CFLAGS.
-.if defined(WITHOUT_OPTIMIZED_CFLAGS)
- @${REINPLACE_CMD} -e 's|$$(OPT)||' ${WRKSRC}/${MAKEFILE}
-.endif
-
-do-install:
-# Program.
- ${INSTALL_PROGRAM} ${WRKSRC}/ag ${PREFIX}/bin
-
-# Data.
- ${MKDIR} ${DATADIR}
-
-# Data: audio.
- ${MKDIR} ${DATADIR}/audio
-.for f in badword.wav clearword.wav click-answer.wav click-shuffle.wav \
- clock-tick.wav duplicate.wav found.wav foundbig.wav shuffle.wav
- ${INSTALL_DATA} ${WRKSRC}/audio/${f} ${DATADIR}/audio
- ${MKDIR} ${DATADIR}/images
-.endfor
-
-# Data: images.
-.for f in background.bmp letterBank.bmp numberBank.bmp smallLetterBank.bmp
- ${INSTALL_DATA} ${WRKSRC}/images/${f} ${DATADIR}/images
-.endfor
-
-# Data: wordlist.txt.
- ${INSTALL_DATA} ${WRKSRC}/wordlist.txt ${DATADIR}
-
-.include <bsd.port.post.mk>
diff --git a/games/anagramarama/distinfo b/games/anagramarama/distinfo
deleted file mode 100644
index de0b11c6f0de..000000000000
--- a/games/anagramarama/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (anagramarama-0.2.tar.gz) = 3ebb57468025e38c205d6f34f1f1647b593b371beda8032e69ba94aca516bccf
-SIZE (anagramarama-0.2.tar.gz) = 861484
diff --git a/games/anagramarama/files/patch-makefile b/games/anagramarama/files/patch-makefile
deleted file mode 100644
index 9be11c68e4d6..000000000000
--- a/games/anagramarama/files/patch-makefile
+++ /dev/null
@@ -1,37 +0,0 @@
---- makefile.orig Mon Jan 27 15:17:54 2003
-+++ makefile Mon Jul 11 13:37:04 2005
-@@ -1,6 +1,6 @@
--LFLAGS=-Wall -funroll-loops -fomit-frame-pointer -pipe -O9
--CFLAGS=-Wall `sdl-config --cflags --libs` -funroll-loops -fomit-frame-pointer -pipe -O9 -lSDL_mixer
--CC=gcc
-+CFLAGS=-Wall $(OPT) `sdl-config --cflags`
-+LFLAGS=`sdl-config --libs` -lSDL_mixer
-+OPT=-funroll-loops -fomit-frame-pointer -O3
-
- C_FILES=src/dlb.c src/linked.c src/sprite.c src/ag.c
- OBJ_FILES=src/dlb.o src/linked.o src/sprite.o src/ag.o
-@@ -9,19 +9,19 @@
- all:ag
-
- ag: $(OBJ_FILES)
-- $(CC) $(CFLAGS) -o $(OUT_FILE) $(OBJ_FILES)
-+ $(CC) $(LFLAGS) -o $(OUT_FILE) $(OBJ_FILES)
-
- src/dlb.o: src/dlb.c
-- $(CC) $(LFLAGS) -c -o $@ $^
-+ $(CC) $(CFLAGS) -c -o $@ $^
-
- src/linked.o: src/linked.c
-- $(CC) $(LFLAGS) -c -o $@ $^
-+ $(CC) $(CFLAGS) -c -o $@ $^
-
- src/sprite.o: src/sprite.c
-- $(CC) $(LFLAGS) -c -o $@ $^
-+ $(CC) $(CFLAGS) -c -o $@ $^
-
- src/ag.o: src/ag.c
-- $(CC) $(LFLAGS) -c -o $@ $^
-+ $(CC) $(CFLAGS) -c -o $@ $^
-
- clean:
- rm -f src/*.o
diff --git a/games/anagramarama/files/patch-src-ag.c b/games/anagramarama/files/patch-src-ag.c
deleted file mode 100644
index 842f724c6274..000000000000
--- a/games/anagramarama/files/patch-src-ag.c
+++ /dev/null
@@ -1,28 +0,0 @@
---- src/ag.c.orig Wed Jul 13 15:52:56 2005
-+++ src/ag.c Wed Jul 13 15:54:22 2005
-@@ -1723,6 +1723,12 @@
- SDL_Surface *screen;
- struct sprite* letters = NULL;
- //pthread_t audio;
-+ // buffer sounds
-+ int audio_rate = MIX_DEFAULT_FREQUENCY;
-+ Uint16 audio_format = AUDIO_S16;
-+ int audio_channels = 1;
-+ int audio_buffers = 256;
-+
-
- // seed the random generator
- srand(time(NULL));
-@@ -1742,12 +1748,6 @@
- }
-
- SDL_WM_SetCaption("Anagramarama", "ANAGRAMARAMA");
--
-- // buffer sounds
-- int audio_rate = MIX_DEFAULT_FREQUENCY;
-- Uint16 audio_format = AUDIO_S16;
-- int audio_channels = 1;
-- int audio_buffers = 256;
-
- if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)){
- printf("unable to open audio!\n");
diff --git a/games/anagramarama/pkg-descr b/games/anagramarama/pkg-descr
deleted file mode 100644
index 6364fb18992d..000000000000
--- a/games/anagramarama/pkg-descr
+++ /dev/null
@@ -1,13 +0,0 @@
-Anagramarama - a FREE word game for Linux, Windows and BeOS.
-
-The aim is to find as many words as possible in the time available. Get the
-longest word and you'll advance to the next level.
-
-Three words describe it...
-
-Simple Addictive Fun
-
-WWW: http://www.coralquest.com/anagramarama/
-
-- Alejandro Pulver
-alejandro@varnet.biz
diff --git a/games/anagramarama/pkg-plist b/games/anagramarama/pkg-plist
deleted file mode 100644
index b3d3128b6eca..000000000000
--- a/games/anagramarama/pkg-plist
+++ /dev/null
@@ -1,18 +0,0 @@
-bin/ag
-%%DATADIR%%/audio/badword.wav
-%%DATADIR%%/audio/clearword.wav
-%%DATADIR%%/audio/click-answer.wav
-%%DATADIR%%/audio/click-shuffle.wav
-%%DATADIR%%/audio/clock-tick.wav
-%%DATADIR%%/audio/duplicate.wav
-%%DATADIR%%/audio/found.wav
-%%DATADIR%%/audio/foundbig.wav
-%%DATADIR%%/audio/shuffle.wav
-%%DATADIR%%/images/background.bmp
-%%DATADIR%%/images/letterBank.bmp
-%%DATADIR%%/images/numberBank.bmp
-%%DATADIR%%/images/smallLetterBank.bmp
-%%DATADIR%%/wordlist.txt
-@dirrm %%DATADIR%%/images
-@dirrm %%DATADIR%%/audio
-@dirrm %%DATADIR%%
diff --git a/games/connect4/Makefile b/games/connect4/Makefile
deleted file mode 100644
index aed65f4c9b83..000000000000
--- a/games/connect4/Makefile
+++ /dev/null
@@ -1,43 +0,0 @@
-# New ports collection makefile for: connect4
-# Date created: Thu May 8 16:41:01 EST 1997
-# Whom: Joel Sutton <jsutton@bbcon.com.au>
-#
-# $FreeBSD$
-#
-
-PORTNAME= connect4
-PORTVERSION= 3.2
-PORTREVISION= 2
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_COMP_SOURCES}
-MASTER_SITE_SUBDIR= games/volume6
-DISTNAME= ${PORTNAME}
-EXTRACT_SUFX= .Z
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= A curses version of the classic game
-
-DEPRECATE= No moe public distfiles
-EXPIRATION_DATE= 2011-08-01
-
-EXTRACT_DEPENDS=gunshar:${PORTSDIR}/archivers/sharutils
-
-EXTRACT_CMD= ${GZCAT}
-EXTRACT_BEFORE_ARGS= # empty
-EXTRACT_AFTER_ARGS= | gunshar
-
-NO_WRKSUBDIR= yes
-MAN6= connect4.6
-
-SCOREFILE= /var/games/connect4.scores
-PLIST_SUB= SCOREFILE=${SCOREFILE}
-MAKE_ENV= SCOREFILE=${SCOREFILE}
-
-do-install:
- ${INSTALL_PROGRAM} -m 2755 -o root -g games ${WRKSRC}/c4 \
- ${PREFIX}/bin/connect4
- test -f ${SCOREFILE} || \
- ${INSTALL_DATA} -m 664 -o root -g games /dev/null ${SCOREFILE}
- ${INSTALL_MAN} ${FILESDIR}/connect4.6 ${MANPREFIX}/man/man6
-
-.include <bsd.port.mk>
diff --git a/games/connect4/distinfo b/games/connect4/distinfo
deleted file mode 100644
index b124ff3fdb07..000000000000
--- a/games/connect4/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (connect4.Z) = 8c3f31f689e06f0757cd8fbe179bc51ae2411c580def330e31014569de82f180
-SIZE (connect4.Z) = 18199
diff --git a/games/connect4/files/connect4.6 b/games/connect4/files/connect4.6
deleted file mode 100644
index 819d0e0827a5..000000000000
--- a/games/connect4/files/connect4.6
+++ /dev/null
@@ -1,46 +0,0 @@
-.TH connect4 6 "8th May, 1997" "Version 3.2"
-.SH NAME
-\fBconnect4\fP - a game of placement
-.SH SYNOPSIS
-.IP "connect4" 10
-\fB[ -Shv12 ]\fP
-.LP
-.SH DESCRIPTION
-\fBconnect4(6)\fP is a simple game where you must line up four tokens
-in a row.
-.SH OPTIONS
-.IP "\fB-S\fP"
-Display high scores
-.IP "\fB-h\fP"
-Help on command line switches
-.IP "\fB-v\fP"
-Display version number
-.IP "\fB-1\fP"
-Player has first move
-.IP "\fB-2\fP"
-Computer has first move
-.SH NOTES
-.LP
-The real-life version of connect4 is basically an upright hollow board
-with several vertical columns and windows. Tokens are placed into the
-columns alternately by each player until one of the players has four
-tokens in a row. These four tokens must be adjacent to each other but
-the series of four can be in any direction.
-.sp
-Tokens are placed into a column by typing the number of the column
-printed at the top of the screen.
-.sp
-To exit the game type \fBq\fP or \fBx\fP and \fBctrl-L\fP redraws the screen.
-.SH BUGS
-There are bound to be bugs in this program. Use at your own risk as no
-guarantee will be made that this software will not break your system
-in any way.
-.SH AUTHORS
-connect4 came from comp.sources.games Volume 6, Issue 51
-.br
-Submitted by Terry Jones <tcjones@watdragon.waterloo.edu> April,
-1989
-.sp
-Man page by Joel Sutton <sutton@aardvark.apana.org.au>
-.SH COPYRIGHT
-Connect Four is undoubtedly a trade mark or some such of Milton Bradley. \ No newline at end of file
diff --git a/games/connect4/files/patch-aa b/games/connect4/files/patch-aa
deleted file mode 100644
index 7ca8aa4133ab..000000000000
--- a/games/connect4/files/patch-aa
+++ /dev/null
@@ -1,17 +0,0 @@
---- Makefile.orig 2010-08-08 15:30:29.000000000 +0200
-+++ Makefile 2010-08-08 15:30:54.000000000 +0200
-@@ -1,10 +1,12 @@
- # Makefile for c4
-
--CFLAGS = -g #-DSCOREFILE=\"/usr/games/lib/c4.scores\"
-+CFLAGS += -DSCOREFILE=\"${SCOREFILE}\"
- CURSES = -lcurses -ltermcap
-
-+all: c4
-+
- c4 : c4.o screen.o c4.h tables.h types.h
-- cc $(CFLAGS) -o c4 c4.o screen.o $(CURSES)
-+ $(CC) $(CFLAGS) -o c4 c4.o screen.o $(CURSES)
-
- screen.o : c4.h
-
diff --git a/games/connect4/files/patch-ab b/games/connect4/files/patch-ab
deleted file mode 100644
index 07edd473b32d..000000000000
--- a/games/connect4/files/patch-ab
+++ /dev/null
@@ -1,83 +0,0 @@
---- c4.c.orig 2010-08-07 20:02:05.000000000 +0200
-+++ c4.c 2010-08-07 20:23:15.000000000 +0200
-@@ -14,7 +14,10 @@
- */
-
- #include <stdio.h>
-+#include <stdlib.h>
-+#include <string.h>
- #include <sys/types.h>
-+#include <unistd.h>
- #include <ctype.h>
- #include <pwd.h>
- #include <sys/time.h>
-@@ -55,7 +58,6 @@ char **envp;
- register int winner = DRAW;
- int temp;
-
-- envmesg(envp, "Connect Four");
- do_args(argc, argv);
- open_scorefile("a");
- ask_help();
-@@ -219,7 +221,7 @@ ask_turn()
- register char *cp;
-
- printf("Would you like to go first? (yes/no) -> ");
-- if (!gets(line)){
-+ if (!fgets(line,256,stdin)){
- plot_finish();
- fprintf(stderr, "Could not read input line.\n");
- goodbye();
-@@ -586,7 +588,7 @@ think_of_fucking_clever_move()
- }
- }
- DP(d, "The best column is %d\n", best_col);
-- DP(d, "Returning.\n\n\n", best_col);
-+ DP(d, "Returning.\n\n\n");
-
- if (best_col == -1){
- print_game_record(CONFUSED);
-@@ -620,8 +622,8 @@ ask_help()
- }
- }
-
-- printf("Do you need help (n/y)? -> ");
-- if (!gets(line)){
-+ printf("Do you need help (y/n)? -> ");
-+ if (!fgets(line,256,stdin)){
- fprintf(stderr, "Could not read input line\n");
- goodbye();
- }
-@@ -815,32 +817,3 @@ debug_off()
- accept_move(turn);
- }
-
--/*
-- * Modify the environment to put message in the right place for
-- * the w and ps commands to find. Code stolen from MFCF lock
-- * program, originally by Ian!
-- *
-- */
--
--void
--envmesg(environ, message)
--char **environ;
--char *message;
--{
-- /*
-- * Note that this clobbers the environment, so we have to
-- * do it last, after all the getenv and termcap calls.
-- */
--
-- char *last, *address;
-- while( environ[1] != 0 ) ++environ;
-- last = environ[0] + strlen(environ[0]);/* address of '\0' */
-- last = (char *)((int)last&(~03));/* word boundary */
-- *(int *)last = 0; /* clean out last word */
-- address = last +3 -strlen(message);
-- address = (char *)((int)address&(~03));/* word boundary */
-- *(int *)(address-4) = 0; /* clean out word below */
-- *(int *)(address-8) = 0; /* clean out word below */
-- strcpy( address, message );
--}
--
diff --git a/games/connect4/files/patch-ac b/games/connect4/files/patch-ac
deleted file mode 100644
index 99db2678dd3e..000000000000
--- a/games/connect4/files/patch-ac
+++ /dev/null
@@ -1,10 +0,0 @@
---- screen.c.orig 2010-08-07 20:02:05.000000000 +0200
-+++ screen.c 2010-08-07 20:23:29.000000000 +0200
-@@ -116,6 +116,7 @@ plot_finish()
- refresh();
- nocrmode();
- echo();
-+ endwin();
- }
-
-
diff --git a/games/connect4/pkg-descr b/games/connect4/pkg-descr
deleted file mode 100644
index b15789ebbf79..000000000000
--- a/games/connect4/pkg-descr
+++ /dev/null
@@ -1,5 +0,0 @@
-The real-life version of connect4 is basically an upright hollow board
-with several vertical columns and windows. Tokens are placed into the
-columns alternately by each player until one of the players has four
-tokens in a row. These four tokens must be adjacent to each other but
-the series of four can be in any direction.
diff --git a/games/connect4/pkg-plist b/games/connect4/pkg-plist
deleted file mode 100644
index c5010a62d2e4..000000000000
--- a/games/connect4/pkg-plist
+++ /dev/null
@@ -1,4 +0,0 @@
-@comment $FreeBSD$
-bin/connect4
-@exec test -f %%SCOREFILE%% || install -o root -g games -m 664 /dev/null %%SCOREFILE%%
-@unexec test -s %%SCOREFILE%% || rm -f %%SCOREFILE%%
diff --git a/games/wrogue/Makefile b/games/wrogue/Makefile
deleted file mode 100644
index f9db8c0cfa9d..000000000000
--- a/games/wrogue/Makefile
+++ /dev/null
@@ -1,48 +0,0 @@
-# New ports collection makefile for: warp-rogue
-# Date created: 2007-02-26
-# Whom: Martin Tournoij <carpetsmoker@xs4all.nl>
-#
-# $FreeBSD$
-#
-
-PORTNAME= wrogue
-PORTVERSION= 0.8.0
-CATEGORIES= games
-MASTER_SITES= SF/todoom/${PORTNAME}/${PORTVERSION}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= A gothic science fantasy roguelike game
-
-DEPRECATED= No more public distfiles, looks like an abandonware
-EXPIRATION_DATE= 2011-08-01
-
-USE_BZIP2= yes
-USE_SDL= yes
-USE_GMAKE= yes
-MAKEFILE= unix.mak
-ALL_TARGET= release
-BUILD_WRKSRC= ${WRKSRC}/src
-INSTALL_WRKSRC= ${WRKDIR}
-PORTDOCS= changes.txt license.txt readme.txt scenario_guide.txt
-
-post-patch:
- @${REINPLACE_CMD} -e "s|-march=i586||; \
- s|gcc|${CC}|; \
- s|CFLAGS=|CFLAGS+=|" \
- ${WRKSRC}/src/unix.mak
-
- @${REINPLACE_CMD} -e "s|\./data/|${DATADIR}/|" \
- ${WRKSRC}/src/platform/unix/platform_unix.c
-
-do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/wrogue ${PREFIX}/bin
- ${MKDIR} ${DATADIR}
- cd ${WRKSRC}/data && ${FIND} . -type d -exec ${MKDIR} ${DATADIR}/{} \;
- cd ${WRKSRC}/data && ${FIND} . -type f -exec ${INSTALL_DATA} {} ${DATADIR}/{} \;
-
-.if !defined(NOPORTDOCS)
- ${MKDIR} ${DOCSDIR}
- ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${DOCSDIR}
-.endif
-
-.include <bsd.port.mk>
diff --git a/games/wrogue/distinfo b/games/wrogue/distinfo
deleted file mode 100644
index 9931669372a2..000000000000
--- a/games/wrogue/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (wrogue-0.8.0.tar.bz2) = 3c2d7a16d9baaa0bc2a8edf7953420d99821192770d3edef030de18541627de0
-SIZE (wrogue-0.8.0.tar.bz2) = 308319
diff --git a/games/wrogue/pkg-descr b/games/wrogue/pkg-descr
deleted file mode 100644
index a65ac563fce8..000000000000
--- a/games/wrogue/pkg-descr
+++ /dev/null
@@ -1,4 +0,0 @@
-Warp Rogue is a gothic science fantasy roguelike game. It features
-RPG-like game mechanics, recruitable NPCs, and a consistent theme.
-
-WWW: http://todoom.sourceforge.net/
diff --git a/games/wrogue/pkg-plist b/games/wrogue/pkg-plist
deleted file mode 100644
index 0a6ddb274c09..000000000000
--- a/games/wrogue/pkg-plist
+++ /dev/null
@@ -1,79 +0,0 @@
-bin/wrogue
-%%DATADIR%%/characters/scripts/bismarck.wca
-%%DATADIR%%/characters/scripts/fat_vince.wca
-%%DATADIR%%/characters/scripts/gregor.wca
-%%DATADIR%%/characters/scripts/guderian.wca
-%%DATADIR%%/characters/scripts/hive_lord.wca
-%%DATADIR%%/characters/scripts/institoris.wca
-%%DATADIR%%/characters/scripts/kurtz.wca
-%%DATADIR%%/characters/scripts/mammon.wca
-%%DATADIR%%/characters/scripts/mephisto.wca
-%%DATADIR%%/characters/scripts/random_recruitable.wca
-%%DATADIR%%/characters/scripts/schweitzer.wca
-%%DATADIR%%/characters/scripts/solomon.wca
-%%DATADIR%%/characters/scripts/travus.wca
-%%DATADIR%%/characters/devourers.rdb
-%%DATADIR%%/characters/dread_mines.rdb
-%%DATADIR%%/characters/hive_lords.rdb
-%%DATADIR%%/characters/hive_melkor.rdb
-%%DATADIR%%/characters/imperium.rdb
-%%DATADIR%%/characters/iron_gate.rdb
-%%DATADIR%%/dungeons/dread_mines.wca
-%%DATADIR%%/dungeons/hive_cruor.wca
-%%DATADIR%%/dungeons/hive_melkor.wca
-%%DATADIR%%/dungeons/iron_gate.wca
-%%DATADIR%%/dungeons/mephisto_fortress.wca
-%%DATADIR%%/galaxy/keep.me
-%%DATADIR%%/info/help/advance.txt
-%%DATADIR%%/info/help/character_attributes.rdb
-%%DATADIR%%/info/help/combat.txt
-%%DATADIR%%/info/help/evoke.txt
-%%DATADIR%%/info/help/macro.txt
-%%DATADIR%%/info/help/modes.txt
-%%DATADIR%%/info/help/morale.txt
-%%DATADIR%%/info/help/movement.txt
-%%DATADIR%%/info/help/object_attributes.rdb
-%%DATADIR%%/info/help/parties.txt
-%%DATADIR%%/info/help/perks.rdb
-%%DATADIR%%/info/help/powers.rdb
-%%DATADIR%%/info/help/stats.txt
-%%DATADIR%%/info/help/tactics.txt
-%%DATADIR%%/info/help/terrain_attributes.rdb
-%%DATADIR%%/info/help/timing.txt
-%%DATADIR%%/info/credits.txt
-%%DATADIR%%/info/intro.txt
-%%DATADIR%%/info/scenario.rdb
-%%DATADIR%%/objects/beasts.rdb
-%%DATADIR%%/objects/chaos.rdb
-%%DATADIR%%/objects/environment.rdb
-%%DATADIR%%/objects/imperium.rdb
-%%DATADIR%%/objects/plants.rdb
-%%DATADIR%%/objects/ratkin.rdb
-%%DATADIR%%/planets/proelium.rdb
-%%DATADIR%%/races/careers.rdb
-%%DATADIR%%/races/female.nam
-%%DATADIR%%/races/male.nam
-%%DATADIR%%/races/profile.rdb
-%%DATADIR%%/rules/factions.rdb
-%%DATADIR%%/rules/start.wca
-%%DATADIR%%/terrain/terrain.rdb
-%%DATADIR%%/ui/back.bmp
-%%DATADIR%%/ui/colours.rdb
-%%DATADIR%%/ui/cursor.bmp
-%%DATADIR%%/ui/font.bmp
-%%DATADIR%%/ui/gore.rdb
-%%DATADIR%%/ui/icon.bmp
-%%DATADIR%%/ui/keys.rdb
-@dirrm %%DATADIR%%/ui
-@dirrm %%DATADIR%%/terrain
-@dirrm %%DATADIR%%/rules
-@dirrm %%DATADIR%%/races
-@dirrm %%DATADIR%%/planets
-@dirrm %%DATADIR%%/objects
-@dirrm %%DATADIR%%/info/help
-@dirrm %%DATADIR%%/info
-@dirrm %%DATADIR%%/galaxy
-@dirrm %%DATADIR%%/dungeons
-@dirrm %%DATADIR%%/characters/scripts
-@dirrm %%DATADIR%%/characters
-@dirrm %%DATADIR%%