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authorChristian Weisgerber <naddy@FreeBSD.org>2003-07-19 12:08:27 +0000
committerChristian Weisgerber <naddy@FreeBSD.org>2003-07-19 12:08:27 +0000
commitab8b921cd04b627f635a1da54e39b5efd81d3e54 (patch)
treef8b1363f83d403c67fe6ac3aeaf2f05a3aff0624 /games/xbl
parentFix patch. Previous patch I committed contains test code. (diff)
- prune description
- add homepage
Diffstat (limited to 'games/xbl')
-rw-r--r--games/xbl/pkg-descr24
1 files changed, 5 insertions, 19 deletions
diff --git a/games/xbl/pkg-descr b/games/xbl/pkg-descr
index 42e942046fee..daf3f02eb764 100644
--- a/games/xbl/pkg-descr
+++ b/games/xbl/pkg-descr
@@ -1,22 +1,8 @@
- XBL 1.0
+X11 block dropping game in 3 dimensions.
-XBL is a 3D block-dropping game.
-XBL is an interactive game under X11 (color or black&white) and UN*X.
-XBL is a good training tool to understand 3D rotations and 3D vision.
- You need reflex and memory (human).
-XBL implements 6 different ways to perform animation under X11!
-
-- The game world is a 3D discrete space.
-- The player has a top view of this discrete space.
-- The game throws blocks made of cubes (one to five cubes).
-- A block falls inside the discrete space, and stops when hitting the
- floor or another block.
-- If a discrete space level is full, it is destroyed.
-- Another block appears (only one moving block at a time).
-- Player can move or rotate blocks (perfect real time if you have a fast host).
-The goal is to play as long as possible.
+The grand father of this game is Tetris, its father is Blockout on
+PC/DOS. The player must place 3D pieces by translations and rotations
+in order to fill the game floor. The game is realtime and the speed
+increases with the player skill.
WWW: http://www710.univ-lyon1.fr/ftp/xbl/xbl.html
-ftp://ftp710.univ-lyon1.fr/pub/xbl
-
-Thierry.EXCOFFIER@ligia.univ-lyon1.fr