diff options
author | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 17:53:59 +0000 |
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committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 17:53:59 +0000 |
commit | 5cf1286163f80f6a61d51b63efbabbdea12e3940 (patch) | |
tree | eda0afb831eb6cee2492a22aa0b50ae1e10ef6eb /games/edge/files/patch-src__e_main.cc | |
parent | Update to 2.134 (diff) |
The EDGE project is a programming project to develop a DOOM style engine aimed
at the Total Conversion developer, but still able to play the original DOOM
games. This project started with the DOOM source released by id software.
Note that it currently does not support playing the original MIDI music, but
supports OGG Vorbis audio files.
For Total Conversions using Edge see:
http://www.wadsinprogress.info/
For high resolution textures see:
http://forums.yaa.dk/viewtopic.php?f=32&t=69
WWW: http://edge.sourceforge.net/
Diffstat (limited to '')
-rw-r--r-- | games/edge/files/patch-src__e_main.cc | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/edge/files/patch-src__e_main.cc b/games/edge/files/patch-src__e_main.cc new file mode 100644 index 000000000000..9d233fcc7448 --- /dev/null +++ b/games/edge/files/patch-src__e_main.cc @@ -0,0 +1,11 @@ +--- ./src/e_main.cc.orig Thu Jun 21 00:04:22 2007 ++++ ./src/e_main.cc Wed Dec 5 23:35:20 2007 +@@ -1110,6 +1110,8 @@ + + if (s && epi::the_filesystem->IsDir(s)) + iwad_dir.Set(s); ++ else ++ iwad_dir.Set("%%DMDIR%%"); + } + + // Should the IWAD directory not be set by now, then we |